FFXIV: ARR's Summoner's 2hr ability - Eternal Breath.
http://www.youtube.com/watch?v=8aLu4...layer_embedded
/makeasandwich+readanovel+takeashower - Still not done yet?
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FFXIV: ARR's Summoner's 2hr ability - Eternal Breath.
http://www.youtube.com/watch?v=8aLu4...layer_embedded
/makeasandwich+readanovel+takeashower - Still not done yet?
I agree with Linkurrra epic 2 hr movies are acceptable I am quite partial to Gladiator with Russell Crowe. But even though a 2hr ability can fit into the scheme I don't think it should be the rule. As we all know from FFXI some 2hr abilities are quite lacking so instead of having them for every class they go case by case basis. Plus there are other limitations they can tag on instead of extended timer for very strong abilities. Like pre reqs where you must be at this % of HP or MP or the enemy is at % HP. There are also the extra payment for abilities such as along with TP you pay MP or HP but to go even further with statistical debuffs beyond just stances. All can be used for balancing purposes instead of just timers.
I seem to have completely misunderstood the thread. I thought the OP meant a buff that lasts for one or two hours like in other games not a move that last one or two hours. Honestly I don't like that idea because what if you use that against a boss like the chimera to finish it off and the caster dced or someone in your party dced while waiting for the move to finish.... they would lose the loot from the chimera and possibly have to redo the dungeon if it was a part of a mission
I don't miss them, at all. Especially if the animation following it isn't worth the 1h wait, and if the animation is pretty, I want to see it more often, not wait 1h for a tee-hee second of joy. Not sure if we will get them, the limit breaks might fill the super move slot. . . .
I believe you can consider our 1 hr, 2hr ability to be our limit breaks to be coming. You build them up and then release them for awesomeness - the longer build ups making higher tier awesome.
I believe it was a build up at least.. and some relation to parties (like in that one trailer everyone helped the BLM call down a meteor), though I dont know if it was said if you can or can't do one by your self.
Now see...the idea of an ability with such a long timer is outdated in this day and age. Back in XI, before the advent of WoW, it was made to where you're only doing like 1 or maybe 2 contents a day, so the meticulous planning and utilization of 2hr abilities fit there. Fast forward to present MMOs where the typical approach to content is to grind them or otherwise repeat for an extended amount of time. Having 2hr or even 1hr abilities really would put an artificial restraint on the amount of content you can do in any given amount of time. I think the 15m abilities work well. Not overpowered, but not weak...there in a pinch when you need it 1-2 times per content.
Primal summon will most likely take more than 2 hours to unlock with your free company. there you have it. it is what it is.