Don't dare u to make them good SE, or I'll have to craft like mad, losing my time to get them.
Please don't.
Thank you
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Don't dare u to make them good SE, or I'll have to craft like mad, losing my time to get them.
Please don't.
Thank you
Honestly, who cares about the stats of high level crafting tools?
If you use that class for synthing an item < level 40: Hasty Hand works with any tool.
If you use that class for synthing an item > level 40: 4x progress ability like in Hamlet and you will never fail, too.
No matter if luminary tool or triple meld - both are just status items.
Hardly lol - meaning that its not just the synthesis (which I agree with that anyways ^_^)
For a gathering tool you have to get
20 (Grade 1), 300 (2), 1000 (3), 2000 (4), 4000 (5) for each zone (Limsa, Grid, Ul'd so you have to get 12,000 grade 5's).
Gathering takes a much more focused minigame so you cant watch a movie and gather effectively like you can crafting crap (like you pointed out already). But also you have a significantly larger resource count to acquire. (Sure you can say crafters have to buy their resources, but most crafters craft the really cheap stuff to get luminary gear, its not really expensive at all - or they do it during hamlet).
I'm not sure what the problem is with watching a movie and gathering
Maybe im just specuizl
But to stay effective gathering I cant look away without missing some items.
Crafting you can just hit the enter button over and over again. Or if its a lower level enter up arrow enter to get your hasty hands done.
Crafting is significantly easier, and faster to do while not paying attention - in my opinion.
@Antipika
Yeah while I wrote that post I thought you were saying something else, then I realized you weren't. So i modified some of the sentences to say that we have similar points. Synthesis is easier then gathering BUT also that gathering achievement requires more work in the first place, so its a double wammy.
They're gold, and larger than normal tools.. so they are better regardless of stats!
2.0 is mixing everything up. For all anyone knows, they could suddenly become marginally better than double melds.