Originally Posted by
Carighan
So what healer design for EC do you know that you are critiqueing?
Because you have only seen the WHM skills (not even all), you have not seen the healer-side of the skills in action (and hence can't judge ~75% of the skills), and you don't know any of the other 3 healers to draw conclusions from comparisons between them, either.
From the sound of your individual details, you should be on board with making healers mostly about healing, and mostly about support. Which the skills shown for WHM seem to indicate, but of course that's a big if because it assumes they'll change encounter design (or passive defense on tanks) to actually induce a lot of healing requirements (as in, everyone has tons of health, takes tons of damage constantly, but doesn't die quickly -> lots of healing to be done all the time to top people back up). We cannot know this yet, I suppose this'll be a thing they talk about in Berlin tbh.