/sit forces you out of aggro stance. I don't see it doing anything in and of itself.
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/sit forces you out of aggro stance. I don't see it doing anything in and of itself.
I was curious about this so decided to test for myself. I had 2 WHM use Holy at the same time. One of them did /sit immediately afterwards whilst the other remained standing. I can confirm the WHM who was standing achieved full MP faster than the one who was sitting. I assume this is because no MP was recovered during the long /sit animation. Try this and you will see sitting has no benefit whatsoever.
In most groups I'm in sitting is just the casters way of saying "don't count on me right now, I'm recovering mp," without having to text anything.
The only thing that matters is the time being stationary (and therefore forcing the server to recognize this more quickly, now doable by /facetarget ('H' by default) as mentioned above).
/sit is just considered as an emote. It doesn't bring anything gameplay wise.
Yes but the sit animation takes about 4 seconds, during which time you are not recovering MP. It only takes 1-2 seconds at most for the server to acknowledge you are not moving (this is without /facetarget). Hence, sitting offers no regen benefit and actually wastes time.
sitting while resting on a eruption. Nuff sais
Sitting helps. As people said it forces you out of action. If you simply stand yes it will eventually kick in and I think the gradual effect is slower when standing too but that just by my observations, maybe I'm wrong.