Originally Posted by
Reinhardt_Azureheim
Bit of a "wait and see". The damage difference may very much be just within 1-1.5% anyways, which isn't necessarily a big gap anyhow. Maybe different ways of skill expression emerge for R-actions and E-actions and you may be running different modes for different content. WAR-R and WAR-E may both be quite strong in 8.X in their own way, and a WAR-E can still potentially be played like a main tank. I mean, off-tanks had to take enmity from their main tank before and solve busters and MT-relative mechanics as well. I doubt they will make it "that" different.
Not directed at you, but I do want to stress that this is the guy who designed our PvP kits since at minimum Crystalline Conflict era. Considering those kits were quite well received for their conveyance of job identity and power fantasy, I believe it is fair to let him have a proper shot at Evolved action system.