Thats what I do when someone else insists to be R1, if I do the R2 baits I def go MCH.
I might be totally naive, having never done any sort of hard content in this game, or used the PF. But when you ask the game for seven other players, isn't it a bit presumptous to expect the game to magically conjure up a group of people all on the same skill level as yourself? On week 3 of the hardest content currently available?
So back in the day, when I did hard content in another game, we had this thing called a "friend list". When we played with people that were good, we asked them if we could add them to the list. And when we tried to do something hard, we looked at said list, asked who ever was available, and built our group by hand. And guess what? This worked like a charm.
Maybe - just maybe - investing a little bit less time in numbers and stats only, and a bit more in the social aspect of the game might work wonders here, just as it did in the old times.
Gotta be off now, I hear some kids playing on the lawn. Grandfather out.
Let me sum it up and rephrase it for you. The players made this fight a miserable experience.
That's what happens when people get carried for 2 tiers and fight with their wallets to sit in limsa to show off their flashy weapons.
Didn't people complain about how easy and mind-numbing fights are.. well?????
No. The developers should be encouraged to try different things and flex their creativity in a game that has been so stale for so long.
FYI, M7S and M8S won't be that much better in PF. The tier is hard and players need to be taught the lesson that working together and sticking it out is a more positive experience for everyone than disbanding after three wipes and not speaking to one another and just expecting everyone to all be on the same page immediately. My personal experiences in Chaotic Alliance with parties that actually communicated responsibilities and stuck together after a few wipes were so much more productive than parties where players assumed responsibilities of other people and then left party when there was a wipe due to confusion. If you can't find people who're willing to identify the issues causing wipes to adds and communicate them so that they can be fixed, then that's on the players, not the developers.
Not gonna lie the add phase could almost tempt me to come back raiding for it alone if there wasn't the three other boring looking fights. The community in shambles because they can't just follow a list of set instructions on a raidplan is such a delight.
People don't know how to dps, they can't prioritise adds, they don't understand single target vs aoe. This fight in PF is awful. Once again great if you static
The problem is PF players aren't going to learn that lesson. The average PF player who hardly scraped through M5s think they're much better than they are and that when adds wipes happen because they themselves don't know their kit that everyone else is to blame. This leads to 3 pulls and "tyfp" then they go trap someone else
I 100% agree with you.
M6s with pugs is a nightmare. I'm still trying to get my reclear.
Idk what role you are playing but as a physrange on the 2nd set of Mantas I can only pray that the the rest of the party attacks priority targets over padding their stats. My dance doesnt hit shit there and 1-2-1-2 without procs will not kill the cat.
I even swapped from my main mch to dnc ... only for that fight.