Originally Posted by
Valence
I consider those kinds of constraints actually good. Much like the limited range on healing before they demolished that too for 6.4 because yoshida forbids that people need to use their brains to position themselves properly and play around hurdles. If you remove stacking on Waltz, you essentially remove skill expression and any thought process behind using this skill optimally. Either way, all I'm saying is that mitigation on rphys is lost in a see of mitigation coming from everyone else, and healing is not required (even though Waltz is actually godly, just not needed). If healing was needed, even SMN could shine, even if not every 60s ever.