ugh not jeeq coming to defend on every criticism thread
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ugh not jeeq coming to defend on every criticism thread
Lol exactly. I posted this on a different thread but I'll post this here too.
Gotta cling to that artificial popularity and hype by falsely claiming the servers are congested, because it looks better to the stakeholders. SE can tell their investors: "just look, the game is crowded and alive with activity!" when in reality that's not quite the case. That's not to say the game is dying or anything, but servers definitely aren't running anywhere near capacity.
I'm curious to see where they go from here given that we're still in the beginning of Dawntrail
It seems like there are plans for an 8.0 at least
Honestly, I can see where the feeling comes from.
Never have I felt so tired after a major expansion. And the next big update doesn't bring much content with it that will keep me entertained until 7.2, tbh..
The game feels...kinda sad right now. If you don't have a house or belong to the crowd who only play for RP or 'clubbing'...there isn't much to log on for anymore.
We gotta see how things will evolve, but right now, things look kinda bleak. They have to step up their game or people will be more and more dissatisfied.
The game's doing fine, beyond some manageable hiccups.
I took YoshiP's advice and I've been playing other games as caring for FFXIV and seeing a game I loved fall down into mediocrity very energy draining. To put so much of my time and money into this game for it to be in the state it's in. I'm logging in once a week at the moment for my Savage reclears and that's it. I'm completely caught up with all battle content outside of Ultimates as there was nothing to do that was a big grind in EW, the relic weapon was a Tome exchange and there was no Exploration Zone.
It just makes the game feel so empty that there's no current big content to do and the way the gearing system is, you can't even grind for gear once you've got savage bis you're done for two years. Now the game just seems to be getting even worse and the milking of the monetisation/ cash shops is really grating but that's a whole other thing.
I just can't understand how SE/ C3U allowed this to happen from the high heights and player base numbers during the end of Shadowbringers to Endwalker where the game was the most popular and most played MMO in the world to now where there's this entire feeling of the game on it's last legs throughout a lot of the remaining player base. They dropped the ball big time in what I can only see a decision they took not to make the game the best it could be for Dawntrail but simply push out MVP.
Personally, I'm still doing content after playing since ARR so I can't really relate to this, but I can understand it not being enough if you restrict yourself to not completing certain things.
It is a patch lull. Obviously the congested status changes during patches or for strategic reasons (such as to push people over to Dynamis and balance it out).
As far as Lucky Bancho's numbers go, those are based over multiple months (so could capture activity from an earlier month) but are also typically taken during patch lulls or before patches to capture the lowest numbers, to give a better sense of the baseline rather than the patch spikes.
Translation: "I don't enjoy the game anymore so they should just shut it down."