Pretty sure I get nearly the same XP for AR Roulette as I do from Frontlines. More now for level 90 raids + Roulette if that pops.
Frontlines is just more engaging and feels overall a bit shorter.
Printable View
When you queue for a roulette, you accept a certain degree of randomness. This randomness is compensated with the roulette bonus.
If you want a specific raid, you can queue that raid, losing the bonus and with a longer queue time.
If SE implements an ally cycle, it means we have to wait even 5 weeks for a decent queue time. You see this happening when there is the moogle-farmingtomes-event.
btw, last week I had aglaia-aglaia-aglaia, because the players were using that for equip and levelling purpose.
It's absolutely this. There's 24 people in an Alliance Raid and not only do they need to have done something other than CT just for it to maybe not be CT, but they need to have done the same one. Tataru's Grand Endeavor I think tried to fix this by making Shadow of Mhach a requirement and you know what? I see it more than NieR and certainly more than Ivalice nowadays. Not CT levels, mind, but not awful.
Exactly. That is a point that tends to get lost in the sauce with all the roulette discussion.
It's also why A-Raid roulette isn't gonna be tweaked any further than it already has (same with MSQ roulette, tbh).
At the end of the day, if ppl are bored with CT and wanna do the Ivalice or Nier raid, fine, they can queue for those directly. Otherwise, if they insist on clicking the optional roulette, they can accept what's thrown at them and keep it movin.
Yep. The adjustment they did for armor didn't help the CT problem at all. Totally pointless if people just use alts with nothing unlocked, or otherwise just don't.
But that's OK because I just leave immediately. If the team isn't going to respect our play time, I won't reward them with engagement over some gil.