Quote:
It seems a lot of people don't remember the terrain abuse that happened in XI.
Remember when it was just a boss and tank on the ground and then all the mages stood up above a ramp, immune to tp attacks even though they were technically in range?
That's why we have the too far above/below rule.
I know why we have it, that doesn't mean it should exist. what you do is either fix it so you simply can't kill (e.g. they regenerate their health) enemies if they can't path to you (it's really easy to check this in any modern game, don't try to tell me they can't do it) or you just miss them 100% if they are unable to path to you.