Originally Posted by
Willemdarke
Not at all. The blood lily is DPS neutral. It deals the damage of exactly 4 GCDs worth of Glare III - 3 healing lilies and the blood lily itself. You could disregard the entire system and not cast any lily abilities and you wouldn't lose any damage.
If the healing kit was actually tied to damage, it would require the blood lily to deal more damage than 4xGlare III. That in turn would require us to use healing lilies before they cap at 3, even if we don't need them and the target was at full health, simply so we don't lose on extra damage. The opposite scenario is also true, it would make us disregard using healing lilies for healing when we need them, so we have a blood lily ready to go for the 2 minute burst. This would be an entire can of worms that doesn't need to be opened.
Like I said, utility abilities being tied to damage is already an issue with other jobs - so much so that Square is largely decoupling them in DT. Why would you want to pick up someone else's trash?