Originally Posted by
Rekh
Square enix and some simpleton players have a fear of underwater combat when in reality you don't need to actually swim to fight; Link has shown us this reality in the Zelda games. Sea floor would be where all the enemies are; anything above it would be like the "flying" section of the underwater zone.
I state it again; you don't need to create swimming battle animations; just ground player characters and enemies to the seafloor, that's it. Just create enough environment around the ground floor.