It's super subjective, but I say Yay, on the condition that FL either gets changed to two teams, or keeps the 3-team mode, and gets an alternate 2-team mode. Frontlines' biggest flaws objectively stem from two major factors: the player count, and the rng-based objectives. Rival Wings ironically fixed all of Frontlines' problems. It doesn't have tick-rate issues caused by too many players fusterclucking in one spot, it doesn't have the annoying damage reduction modifiers set in place because of said player count, and the objectives being static and consistent mean every player always knows where they're needed at all times, and teams can split as necessary to tackle different objectives.
If not merging the two, I'd at least like to see a shift in focus for Frontlines design towards just two teams, because at least then it'll fix a lot of the technical annoyance of the mode.
