Originally Posted by
Iscah
That's the opposite of helpful. Right now the requirement is 100 Seal Rock wins, so on average requires 300 games. (And as a non-enjoyer of PVP, that goal feels like a "too much tedium to even be worth aiming for" goal rather than one that encourages me to participate.)
Changing it to 100 total wins makes it no easier, just alters which duties need to be run, and 300 total wins would multiply the average number of games played to 900 – if you win the average number of games.
There is not a single other piece of gear that exists in the game with such a long and non-unsynchable grind. The current requirements, let alone tripling them.