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With crowd control of any kind literally non-existent outside of PvP I personally love how influential it is in PvP. That said, I also get how annoying to get stunned…then stunned again…then stunned again…then a Ninja appears and ganks your remaining 50% HP lol.
There’s Purify, but then that won’t work against the 500 Scholar Dots you’ve just been hit with (Scholar is too OP in Frontlines and massively over represented if you ask me and I’m definitely not biased or anything lol), or the Imp status effect, or Silence from Silent Nocturne (by the time Purify goes off it’s gone anyway).
That said I’m only speaking based on Frontlines since I haven’t done Crystal Conflict, where I imagine it’d be much more annoying if facing a party with a composition that can easily take advantage of said crowd control (i.e DRKs, DRGs and WHM/DNC coordinating draw-in, stun/charm, and Dragoon’s attack LB)
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Just having purify pre-castable and giving few seconds of single cc nullifying buff would help with the clunkyness.
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FLs is another can of worms altogether and would benefit from its own adjustments. Crowd control is perfectly fine in CC outside of Miracle of Nature, it's just overwhelming to new players because they're not used to deal with it.