Good find, mhm.
Shoha II is a good example of Square feeling they had to add something to go with the new Expansion release that is utterly unnecessary... as it did not improve the Job's gameplay. Merge Shoha I and II with fall off damage ( as mentioned endless times... ) This can be done as well for Guren and Senei, with the introduction of gigantic mobs... have the AoE radiuses increased to accommodate. If I had it my way? Tenka Goken would also be a Conal AoE with Hissatsu: Kaiten reintroduced. The game rewards you now for thinking vs being thoughtless and positioning yourself properly for more damage output. What we do currently in comparison is utterly abysmal gameplay, I'm standing in AoE's ignoring it's damage to hit all the mobs standing dead center. That's it.
Square needs to stop changing Jobs towards room temperature IQ gameplay, do not balance the game around having Arthritis... and quit catering towards Geriatric 60 year old players... ( I don't know if this is a thing I'm just trying to make a point here... ) Listen! Keep Jobs interesting and Fun? and all PvE combat content becomes more Fun. Literally I have turned from Raider? to now a Gposer / Housing Decorator. Call me crazy but in SHB I had no desire to make a Fat-Cat Gpose as I do in EW. And while I love it... I used to love Samurai gameplay astronomically more when we had some ounce a slither of something more then what it is now, mhm.
