Originally Posted by
Malthir
Here's the thing, they were like that in Heavensward. There kit was a mess and didn't synergise well but Dark arts would add additional effects to moves such as adding in blinds, I believe a damage down on one move and a defence debuff for enemies. They had more dots than the other tanks and they had parry which was essentially unique to the Dark they had reprisal which I believe could only be used on a parry. They had a buff which gave them increased parry rate too they basically acted as the opposite of a paladin with parry the opposite to the paladin block and the dots and debuffs the counter to the paladins heal and buffs. When they pressed Darkside their mana pool would constantly drain so you had to make you mind up when you were gonna use it to burst, then cancel it to go back to recharging mana.
Imo although their kit was trash and didn't really make a great deal of sense it was the most enjoyable Drk build we've ever had, you always had buttons to press you weren't trapped in 123 hell. It was enjoyable, the world was at peace, and the the stormblood expansion attacked. They got rid of TP and then uniformed mana so we all had the same amount, this didn't really effect the other tanks as they only really used TP and not mana except the one time a paladin healed and everyone laughed at how bad it was. For Drks it was crippling, they completely removed most of our abilities got rid of powerslash at the end of the expac :'(, they never really figured out how to balance the cost of our abilities so we feel impotent mana to zero after like 4 attacks, great. We lost our dots and debuffs, all our unique cool stuff was taken away and spread amongst all tanks, like reprisal. We were forced into being terrible WAR clones from then on. This is the Darkest of timelines.