GNB is crazy fun. I just wish junction worked differently.
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Same as the stun : 2s, not worth a note as it’s a gcd.
That’s why I mentioned root/snare (proper ones), as it’s sorely lacking with a melee job that has its main abilities have casts.
I main GNB in PvE but sadly in PvP it’s just not game changing compared to the other tanks. You have a choice to either do decent damage but be weak or do wet noodle damage and be very tough (not as paladin but still decent to hold a point on your own for a bit or prevent captures in Frontline).
I just went with Warrior in the end for PvP (I just play frontlines these days). The utility with the AoE stun that also works as gap closer, the grip/pull… it just doesn’t compare. GNB has one of the worst LBs as it can be completely denied with a simple stun or well placed cc. Wish they improved it.
I still think the skill ceiling is too high for SAM. It really needs to be a bit more accessible, but if you ever see an actual good SAM, you will never again say that it's weak outside of its LB. They are a scary bunch when they know how to combo and time things correctly.