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My character started as a wannabe Archer and felt drawn to the Archer's Guild in Gridania. However, whilst she did follow that path she also found herself living the life of an Adventurer, and she went along with it because it seemed like another obvious route to honing her Archery, and later Bard, skills. She's still working on that to this day since, whilst a competent Bard, her reaction to retaliation leaves something to be desired!*
However, circumstances, and perhaps fate, intervened and she ended up becoming the Warrior of Light, figuring that she may as well just accept it as what she wanted didn't really seem to factor into the equation anyway!
She also wishes she had more time, as being swept along by events mean that she was never given the opportunity to explore whether a spell/some sort of dark magic exists that she could use on Godbert Manderville, on any occasion she's forced to tolerate his presence, to make him keep his damn clothing on for more than two minutes!
* in otherwords, I stink at reacting to mechanics!
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I still haven’t fully developed my avatar’s personal lore story as I am constantly feeling conflicted with developing it & just cannot come up yet with a unique narrative that would make sense; all while adhering & respecting the game’s main lore core as much as possible.
I will however be delighted to share along some of Vencio’s facts based on my own head canon lore:
- He is not a WoL nor possess the Echo.
- Not a Scion member but did assisted the organization anonymously & rarely.
- Independent Adventurer/Investigator on behalf of the Adventurer’s Grand Company/guild (Was bullied/forced into joining due to some Uldah’s law clemency & agreement to clear his “charges”).
- Born in Ishgard & loathed the Holy See’s religious stances, law & hypocrisy (but does carry a personal & ambiguous spiritual belief that I best leave it as it is).
What influenced my character’s development? Attributes of an anti-hero/flawed character & Jaime Lannister from GoT helped me sketched out my avatar’s profile in that sense.
Primarily I like to avoid the heroism/over powered/destined/Chosen one aspects as I am leaned towards more realism/magical realism that I hope it could be more relatable to the audience & I just find a beauty in flawed/tragic & anti hero characters which carves out a richer story that can be developed in many ways.
Glad to see some other’s character’s lores!
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I'm a Sunseeker from the Aldegoat tribe (N tribe). Where is this tribe? That's a secret (I don't know, they haven't appeared in-game yet). I have 2 half-sisters in Limsa Lominsa (because they have the N' in their name).
After the calamity, I discovered I had the echo and went on a journey to learn more about it. I eventually found myself in Limsa Lominsa and learned how to be an Arcanist.
A Realm Reborn's MSQ starts and blah blah blah, you know the rest.
I prefer to keep it simple. I see some people who are heavy into RP and yet don't know the origins of each race and lack a lore-accurate name, so their excuse is they were an orphan or something and made up their own name, or come up with something that doesn't make sense. That's great and all, but it's not very interesting when everyone has the same backstory because they either didn't know/care about naming conventions when they made their character or don't want to buy a name change. Even if you are called something else, you can still have a real name you prefer not to go by. "I used to be known as Gaius van Baelsar or The Black Wolf, but I now go by The Shadowhunter because I took up the hobby of hunting Ascians."
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Victor Theed is a character I made back in 1999 on WWF No Mercy on the Nintendo 64.
I been making him on games that have create a character since then and always go with some type of red and blue on his appearance as those are his colors.
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Pretty much in my sig; my character uses devour on monsters.......and turns into a were-man version of the creature.
https://www.merriam-webster.com/dictionary/monster
https://www.merriam-webster.com/dictionary/man
Irony....I play as a female character.......better to hide your identity when you are devouring people's mounts I suppose......
Seriously, males in mmo tend to be too model -esque. If I cant play as a manly dude, I will just roll with the chicks.
Thought devour in 8 was interesting, but always thought of Kirby for some reason........
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Full-on meta mishmash. My WoL is my character from XI. They're both my avatars to enact my will. Between a few bits of text across the MSQ as well as things like the Iroha XI crossover event or the fact that you could start the game in Limsa riding a boat coming from Vesper Bay(which you only see for the first time later on despite the boat having come from there), the story I'm sticking to is that the WoL didn't exist until I loaded into the game. Just sort of a *poof*, you insert your hand into the world from beyond , and nobody around bats an eye because at that moment your WoL had always been there.
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Quote:
Originally Posted by
Espon
snip
I feel the same! What I had for my story tries to follow the game’s canon as much as possible. Only thing I think I’d be possibly stretching on is my Hyur’s name. To me ‘Marxel’ is a cooler, more fantasy-sounding version of Michael, my real name. I hate playing a game and seeing my real name though, even in games where you have to pick from a list I never choose my real first name. Last name ‘Ravenwood’ was honestly inspired by Wizard101, I game I played a lot as a kid and didn’t seem to stretch the lore of Hyur naming too much.
I don’t bother RPing with others, the game means more to me as a solo experience anyway. I’ve gotten really attached to my character after seeing him in so many cutscenes and making decisions for him.
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The non-WoL portion of my character isn't too mysterious. She has an affinity for magic due to her Lunarian heritage, but she rejects it in favor of melee combat. This is because she believes her parents abandoned her, while her adoptive father who raised her is highly proficient in melee combat. Her adoptive father tries endlessly to get her to accept her magical nature, and assures her that her parents love her very much. He does not speak of them in the past tense, so it frustrates her like nothing else that he knows they are alive somewhere, yet claims he has no idea where they are; only that they are always close to her heart. This uncertainty is the darkness in my character's heart.
Some little tidbits about Gemina is she was born and raised in the Dravania Hinterlands. She was a tomboy growing up, constantly coming home all dirtied up and bruised from horseplay. She prays to both Menphina and Nophica and feels like both watch over her and her loved ones. Out of all the Scions she is the closest with the Twins and G'raha. Oh, and her guilty pleasure are Sohm Al Tarts.
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MMORPG murder hobo. Previously a uldah'n pickpocket.
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My character is only a WoL when I do the story quests :) I'll always pick the in-character responses for her when she's asked questions or I get to choose a response as well. Between non-WoL and WoL, only her "how did you come to your starting city" remains the same and that is:
Coming to Ul'dah to send medicine, money, and food back to her dying people after the Calamity took so much away from them.
The rest of the story is her WoL canon, and she's currently sleeping a boatload between patches now because Twelve Almighty, she's been going hard at saving the star and she needs some dang rest... while probably working with Tataru to do what she originally hit up Eorzea to do. She's certainly making bank for the Scions.
Outside of that, her actual story, is a lot different. She works odd jobs for coin and odd rewards like the aforementioned medicine and non-rotted food to send back home. The Calamity messed up so many aetheric balances, it made a lot of her people sick and killed more. She was one of the few to be able to be sent out, not too ill to travel, and so off she went. Her backstory is lore-bendy, but still plausible. ;)
My other characters are similar where they aren't the WoL unless I'm doing the MSQ. Makes for more interesting stories for myself, I feel.