"This is for all those fetch quests."
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"This is for all those fetch quests."
"Don't hate me :3c"
Somewhat joking ahah, but in more serious terms she probably said something along the lines of "Don't hate me for doing this to you yet again"
I headcanon my WoL viewing Alisaie as the little sister she never got to have (my WOL's baby sister died a few days after she was born) so she understands and regularly talks with Alisaie about this kind of thing - so Alisaie's outburst wasn't *new* to her, it was something she already knew was brewing, so for her to have to be self-sacrificial *YET AGAIN*, after Alisaie told her that she could rely on others, she felt like an A-hole lol.
This is completely off-topic, but for whatever reason, this immediately made me think of the early days of SWTOR, back in like 2011. There was a time in that game where they had actual consequences, as in your companions could permanently die based on your decisions. It was meant to actually make the player think about their choices and to make the class stories have a bigger emotional impact.
Everyone hated it.
The forums were in a total uproar. So, BioWare reversed course and made it so that your companions could never die regardless of the situation. In KOTFE and KOTET, some companions were given death options, which was essentially a death sentence for that particular character, because you knew the writers were never going to write anything meaningful for them again, because not ever player would have that character alive.
It reminded me that the vocal minority, which apparently were those in the SWTOR beta (don't know, I didn't play the beta) who wanted actual consequence in the story did not represent the overall playerbase, who wanted escapism and very little consequence at all. I can see the same thing happening here if/when SE decides to start killing off Scions.
Loved that bit of MSQ
"this story sucks. I will finish it before y'all do any more shit"
Serious answer: "I'm sorry everyone, but this is my fight now."
Not serious joking addition: "I'm the hero of this story, and haven't you heard? The hero never dies!"
(Yes I totally ripped off Balthier with that last one). ;)