You know that every job is viable because of balance, right?
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As someone who seeks out ‘difficult’ jobs, it’s because of the playstyles and utility they offer, selfish or not. If either gets trimmed out while throwing in random potency buffs for no real reason (SB/ShB SMN, 6.1 NIN) I tend to get really pissed about it, as often those random potency buffs tend to land on filler skills, undermining the value of executing the rotation correctly compared to simply maintaining uptime on top of stripping out distinctive mechanics.
Sure, some forms of utility are parasitic (Pre ShB DRG/BRD, Shadewalker) or take advantage of how they interact with the game (Bloodwhetting, Macrocosmos) and therefore wind up being unhealthy on the whole, but SE has often removed those with prejudice rather than asking why people valued those abilities in the first place and trying to make healthier versions of those effects.
As always, I think they simply do not have the resources to do those things proper justice.
in hindsight, I have to agree. However 4 months ago I'd have argued against this. That being said, now in my opinion, SE have gone way overboard with their buffs the only solution is to simply... buff reaper to catch up. Sadly this is a drop in the water compared to the salt mines from SAMs and NINs right now with the bizarre 6.1 changes
Yes, because Reaper being slightly weaker than other jobs is nowhere near as much of an issue as jobs feeling awful to play. Any content can be cleared by any job, whether you're doing 6000 dps or 6100 matters very little in comparison to your job feeling awful to play.
Reaper got weaker?
MCHs say hi! Seriously, that job needs a huge buff. MCH, I mean.
Agreed saw the fellow McH
Reaper still brings a party heal over all the dps higher than it and the difference between Reaper and the highest dps is less than 3%. Reaper is fine.
To put it in an even larger perspective, the dps difference between Reaper and the Ninja right now is lower than the dps difference between Reaper and the 5 jobs below it.
Look past dps.