Originally Posted by
Iscah
I think it's an overreach to say that the MSQ has established that blasphemies will continue to be an issue. The ones in the role quests (having been intended to be dealt with mid-MSQ but needing a justification to exist beyond it) may just be a temporary lingering effect afterwards.
Hunting blasphemies may be a necessary occupation for some while, if they continue to spawn, but I don't see any reason or specific base to build a playable job around the concept. Between their restriction to a specific period of MSQ - certainly a specific starting point even if you want to debate whether it has ended - and the fact that we are dealing with them perfectly well with our current jobs, it is not something that requires a specific weapon or fighting style.