that's true... I think after 2.0 and all of the server restructuring, many of these threads are going to be pointless
Dated Zero Damage thread +3
Thats probably the biggest reason for it
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I think it's partly this, and partly wanting to give the mobs a "last ditch attack". In the case of funguars, when they inflate for their Queasy Cloud attack, it's a counter-attack that only goes off if they're attacked, and they seem to automatically inflate if they go below a certain %. That's partly why I made my suggestion of having them take one damage when it goes off, so they can essentially be "Dead" from damage, but still get off their last ditch counterattack as intended.
Isnt a toad's belly a soft spot? Would make more sense for it to take more damage if you attack its belly.
Unless I'm mistaken gnats do this as well when they do their teleport move. They are unkillable while performing it.
Me and a LS member where doing a leve with toads the other day it flipped over and proceeded to run away sliding along on its back with its legs kicking in the air, needless to say I was crying with laughter. (I only wished I had captured it on video)
But yea the 0 damage thing is annoying.
Best i can figure its most likely due to death animation for those mobs require them to be in a nutral postition. the 1hp thing is probably a way to stop the toads doing there im a turtle thing to being back on there feat and dying.
I have yet to encounter this problem my self but i can see where it would be annoying