No it's not fine, this isn't class flavour or any stupidity like that, it's straight up inferior and annoying. Warriors have been years asking for this change, I don't know why is it taking so long...
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Inferior is not a word that I would ever have used to describe WAR's AoE gameplay.
There really isn't any add pick-up that you can pull off with a PBAoE that you can't with a conal, but I recognize that it does create a skill differential. Cross-class Flash was a crutch in ARR/Heavensward, and you avoided its use when optimizing if you had the skill to do so.
With AoEs, there tends to be a trade-off between versatility and ease of execution. For example, a placeable AoE (i.e. Salted Earth) is even more flexible than either a conal or PBAoE, but has a much higher skill ceiling to execute without delays, which is why it seems to be slowly devalued and will probably be discontinued next expansion. Most players object to anything that creates a measurable skill differential.
Indeed taking Onslaught off the gauge would be a huge quality of life for Warrior.
There's people like you that are really really scared of changes, luckily for me there's few of you, so even if you come here and get a couple likes, SE will eventually change it. Judging by your responses I'm prety sure you also think War rotation is fine and doesn't need more oGCDs to fill the boring rotation, lol.
Have a great day, hopeless being who thinks that can speak for everybody and has the truth of the world <3 (but for some reason you're afraid of changes...?)
Just a quick FYI. You do realize people wanting the AoE cone changed to a circle are in the minority, correct? While yes, no one can truly speak for any given demographic, the reality here is that people that are well versed in the use of the class (and indeed, most of the people who are not) very much like the AoE shape as it is. It provides a great many options that are not available to jobs with purely circular AoEs, and it does so without costing them any opportunities.
There's absolutely no problem in having WAR use purely circular AoEs. SE absolutely loves these sort of suggestions. It's just like designing the newest iteration of Stone 17 for healers. They'd probably just introduce the new spin punch move as a level 83 "upgrade" to Overpower.
Taking Onslaught off the gauge would be yet another clever change. If you kept it as it is, you'd be forced to use it every 10 seconds and wouldn't be able to really use it as a gap closer. If you changed it to become identical to Plunge/Intervene/Rough Divide, you wouldn't be able to use it for a full minute leading into IR, because you'd have to land both charges within the window.
This is very much a case of being careful of what you wish for.