I like the crafting aspect of Archeage, especially the house & boat, but I don't like that you can get mugged or killed while getting mats from workbench to build site >_>
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I like the crafting aspect of Archeage, especially the house & boat, but I don't like that you can get mugged or killed while getting mats from workbench to build site >_>
Hmmm.. the water in that game looks very nice. I think it's an area where this game could improve a bit.
Judging by the recipes changes from the previous overly-complicated "10 steps to make a t-shirt" system to our current recipes I doubt they will add synths that requires multiple people to be working on the same craft. What happens if someone botches (or d/cs during their synth)? What if someone is "trolling" and botches a group's synth on purpose? How would durability and quality work? There are a lot of issues with a system like this.
With the upcoming Hamlet Defense we are going to have DoH & DoL classes working to help in the defense so maybe we'll get a taste of how they want group crafting to work in the future from that.