Random Number Generation
Another way of saying "luck based" results.
Flip a coin to see if you get to fail or pass...
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Id also like to point out, perhaps the leve you are doing is NOT a magic craft based recipe
maybe you should stack craftsmanship instead?
i know i keep a large balance of everything, have since day 1, and ive never had any real issues with horrible fails.
Ok im going to bring up another point here with this
The levels of the new recipes are NOT always the same as the old
your 20 leve, especialy for cooking(hell all cooking recipes that have been updated are in this catagory) is for when the old recipe was a 20-25 recipe.
The new version of said recipe may be much higher then that(or much lower depending on what it is)
in this case, you may be doing something thats actualy higher then you could normaly synth which is an unfortunate side effect of the system right now until we get our leve reforms(which i think come in 1.22)
just because the item has magic based stats does not mean magic craftsmanship is the stat you want to make it
see the post before this one though to what i think your specific problem may actualy be though
also could you tell us what the recipe is asking you to make?
I think the big issue is that for some reason we have 2 seperate crafting stats. That doesn't make much sense to me and complicates thing needlessly especially when they don't tell you if it's a magic or craft item.
Ok once again i am going to point out something to you
OLD RECIPES ARE NOT ALWAYS THE SAME LEVEL AS NEW ONES
OLD LEVES THAT USE NEW RECIPES DO NOT CHANGE THE LEVEL OF THE LEVE BASED ON THE NEW RECIPES LEVEL
So you may have a 25+ recipe on your hands(not saying you do, but you might) due to the fact its an updated recipe. Just because they change the level of the recipe does not mean they changed its leve level