I know we don't have all the details about 2.0 but I keep feeling that there is still a huge issues with XIV when it comes to character progression. I feel like we have very few ways to gain levels. They are:
- Leves
- Sidequests
- Behest
- Dungeons
- Caravan Escort
Leves - I hate to say this, but I have been thinking about WoW and something they do really well is breadcrumb the player. You go from one hub to the next doing quests that teach the player about the people and the lore of the world. I get that most of the quests are essentially the same, go kill 10 xyz things. In XIV you just repeat leves, behest, and dungeons over and over. At lease Blizzard covers up their grind with new locations enemies and lore as the player progresses through to highest level. WoW has thousands of quests and XIV has maybe 100. I am not saying that questing is going to fix XIV's leveling. I guess I just want more variety in how we level.