My biggest gripe with DRG is AOE. Having to use my single target every 2 aoe rotations feels weird, Coerthian torment should extend your Disembowel buff the same way Oka extends Shifu and Mangetsu extends Jinpu. My two cents.
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My biggest gripe with DRG is AOE. Having to use my single target every 2 aoe rotations feels weird, Coerthian torment should extend your Disembowel buff the same way Oka extends Shifu and Mangetsu extends Jinpu. My two cents.
refreshing disembowel with 3 mobs or more is a potency loss, all you need to do is spam your aoe combo
http://forum.square-enix.com/ffxiv/t...=1#post5021890
I’m currently levelling mine (levelled a machinist first)
IMHO it looks good, the rotation feels abit more tame compared and tbh it feels faster in its ramp up.
It has always been my favourite appearance wise as I came to this game because of dragoon (ironically didn’t end up maining it)
The only things I could gripe at it’s rotation feels a little static although the additional OGCD and stuff helps that abit.
The only concern I have is, it’s performing so well currently it maybe getting nerfed in some way.
So the question would stand will we A) get a utility nerf. Or B) a dps nerf.
Can anyone please share his/her rotation?
I need to check where is my mistake in comparison.
Thanks
here's some rotation that i found and is almost identical to the one i use
https://docs.google.com/document/d/1...h.t9xeeskpuotk
openers are on page 15 and longer term rotation on page 18
This. I also don't see the point in (High) Jump and Mirage Dive or especially DT - ST - CT being separate keys, but whatever.
Took me a bit to get used to hitting TT and then jumping over to my (ID)-Db-CT line, but it's going pretty well by now.
It's also a bit strange to have to sink in two GCDs just to get your damage buff before AoE now, instead of just the one; I'd prefer if Disembowel apply its buff for 30 seconds and regardless of combo, leaving only the skill's own damage dependent on being preceded by True Thrust. At present, the damage buff isn't even worth using in AoE.