Well on this one I suppose it's more a matter of personal opinion.
What I find confusing though, is that Y.P had to remind players, more than once, that healer were only there to heal and raid weren't designed with any healer dps contribution in mind. (I doubt this is true for the last 2 tier of savage and Ultimate but that's not the point) and yet every raid seems to promote this healing dps design. I mean, when you look on forum you see 10 post about how to optimise your dps for 1 post of how to handle some healing situation.
I personally would like more healing time. I rolled a healer to heal. Not to spend 90% of my time spamming MaleficIII or StoneIV
I'd like to correct your assessment, "A fraction of the fraction able to clear Savage on PF" doing parse run will care
I'm sorry but let's be real there, balancing a whole job so that not even 1% can have more e-peen online doesn't sound right.
I don't think having all job perfectly balanced for parse run is among SE top priority. (nor should it be)
This is actually something I find utterly disapointing about AST and WHM
Healing wise, they're very similar. Like when a WHM friend told me "I don't know how to heal as an AST" I was just like "...... I mean, spare a few spells you're missing and grounded star, they pretty much heal the same exact way."
I really hope we'll get more unique spells like Grounded Star next xpac, because WHM and AST are definitely too similar when it comes to healing.
