FFXIV needs more open world content (Fates and Hunts...especially Fates...are trash). The game needs more overworld threatening monsters to add more life to the zones and increase the danger and the rewarding feeling of exploration.
As it stands, since ARR began, the open world is dry, instanced, boring, bland and uninteresting. It's also EMPTY. FFXI's areas had more feeling and better design (a game made in 2002-2003 for ***k sake), the enemies were threatening in some places (which made spells like sneak and invisible so amazing). The overworld had more....idk....LIFE.
FFXIV will never have that feeling cause we have a producer who's a WoW fanboy.
/2 cents
