Being able to practice your battle actions, combos, etc. on dummies would indeed be very useful!
Let us know what you guys think about it and we'll pass it along.
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Being able to practice your battle actions, combos, etc. on dummies would indeed be very useful!
Let us know what you guys think about it and we'll pass it along.
Only if it is useful to figuring out damage output and accuracy relative to all levels of gameplay.
I think this is a good idea +1
they could just allow you to change the stats to whatever you want, then all we would need is a scan ability to find out the stats of the mob you are interested in preforming dps on.
The point is to get something of a baseline down in terms of a "vanilla" rotation. One makes adjustments on-the-fly or after the real fight is over but you need to start somewhere and every minute of writing basic macros or adjusting keybinds from extrapolated test dummy results is another minute you don't need to waste the of the group's time after you wipe on a boss. The group's 7 total minutes vs. you're 1 minute while you write a macro you could have done before going out is always going to be outweighed. The practical applications of a test dummy are useful, but they're not going to really break anything.
Now, I do not like them personally. I can't quite describe the ill-feeling I get when thinking about them but it's more related to a player-mentality they foster rather than the practical benefits they bring for people to prepare for group content.
+1 for this idea. Want one in my house.
Do it!
But make sure they move around, and groan, and fall over and stuff.