keys for us seem to be a 50% drop rate on a bad night. Normally the keys drop fairly regularly every time we fight. Its getting the goods in the coffer thats an issue
You know only 1 mob drops the key?
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keys for us seem to be a 50% drop rate on a bad night. Normally the keys drop fairly regularly every time we fight. Its getting the goods in the coffer thats an issue
You know only 1 mob drops the key?
P.S. They are class specific. Unless, you mean you don't know if you want to be a magic attack mage, a healing mage, a ranged attack mage, a melee mage, or a tank mage.
so maybe the people who feel like they have "something to contribute" (ie: opinions they NEED YOU TO HEAR OMG) should do a simple forum search and post their concerns in one of a hundred similar topics rather than constantly self-importantly making a brand new topic of their very own beating that same old dead horse, and people like me won't make smart ass comments about it, yeah?
good talk, babe
(and p.s.- if he only has 3 stacks of DM he is nowhere near 200+ kills. the drop rate is low, but you're wildly exaggerating.)
XD
Oh actually I did not know that. Well, good to learn that they are for each class. When I logged in after the patch came, saw people talking about it saying that they don't want to spend them because you can't reset them. So I thought they were like the attribute point system what was in the game before it got removed, but now with a twist that you can't reset them. So I just left them be there without putting them. Haven't seen anyone talking about the points for a while so I totally even forgot.
And btw BruceyBruceyBangBang, stop being an asshole. Really, but well you're just another forum troll, like 90% of the people here are.