That'd be a rare example though, and if there's a x many of hours lockout or x person loses a certain amount of points (Taking overwatch for example I think leaving before the game starts nets a loss of 50 points) then that'd rarely happen.
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Nothin' to see here folks.
Nothin' to see here folks.
I didn't do anything officer.
The whole point is to heavily punish the leaver. If they are locked out, lose a massive amount of points, what have you, you're creating a set of consequence that make the loses to great for folks to want to game around the system.
There have been instances in old Feast games where a match was canceled before gates open because there were not enough players on either sides of the team. Folks that drop out of a match should be heavily punished, because the losing side with the leavers are punished. They lose a game and rank points before the match even started
Also due to the fact that you have to do solo matches across the data center, at lower levels it would be hard to cheat the system since the player base is so large. It isn't until you get to the higher tiers do you see reoccurring player names, and even then, you are chancing everything on timing and luck to be in the same match as another.