It ain't that bad. Your roulettes don't take an exceptional amount of time by any means and rotationally nothing changed on trash packs except for primarily using cone aoe instead of circle aoe.
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Spread shot = roughly 1.3k HP a hit every 2.5 seconds.
Flamethrower= roughly 1.1k HP per second, totalling to roughly 2.8k HP a GCD. Both numbers are fully buffed, including ammo for Spread.
I'm perfectly comfortable with my roulettes.
This was also at ilvl300.
Just embrace your inner pyro! ψ(`∇´)ψ
Even if it's better at 70, having your one of your best heat generators and one of your best AoEs tied to the same ability on a 60 second cooldown is a bit backwards design. It feels like having to choose one or the other is a bigger punishment than it should be. Heck, as much fun as I have with MCH now, I feel like my mechanics are constantly fighting with one another. I genuinely hope I'm not the only player who feels like the entire job just feels underwhelming. Which sucks, because, like I said, the job is really fun to play.
70 MCH AoE goes something like this:
>start at 50 heat
>Hotshot
>Hypercharge
>Spread shot till overheat
>rapid fire+ammo once overheated
>weave a WF and Ricochet
>clip the last second of your overheat with your Flamethrower
>Overdrive
Now hope that everything is dead, otherwise you are left with spamming spread shot for pitiful damage. Also, pray that
a)your tank doesn't pull mobs away from Bishop
b)your tank doesn't pull mobs away from Flamethrower
c)you don't stand in an AoE during your flamethrower
d)you have enough time till the next pack so your turret can regenerate
Oh and somehow all that feels like it does less damage than good ol' Grenado Shot/Lead Shot spam.
Yeah I'd be lying if I said I didn't miss grenado shot
I just want spreadshot to have it's potency increased if we can't have our dot anymore. I barely even tick on the enmity meter as a lower level machinist and where I used to pull all kinds of hate in dungeons below thirty I now have to fight for it. All in all pre-62 MCH is very unsatisfying to play for me.
It's pretty unsatisfying to play for everyone
Meh the only time the Bishop should be used is when you face 3 or less enemies and when you want to apply a massive AoE Vulnerability debuff. Anything else it is best for rook if the mobs are HP heavy targets but Bishop is still good for those weak HP enemies 4.0 dungeons now seem to love dropping on players during dungeons.
it is disappointing but for now make the best of things until they adjust MCH hopefully for the better.