Originally Posted by
Ogulbuk
I think I'm in agreement with you, but it can be hard to achieve when the content you are tackling slowly rewards you with gear that makes you even more survivable. The game needs to allow the content be cleared without that gear, and once you get the gear, you will now likely have enough overhead to sacrifice survivability in favor of damage. It can be challenging to get that meaningful upgrade path, while at the same time keeping the challenge, unless the only reward from doing new content is about looks and frills.