I think dungeons trash should be more mechanic based and have less hp. Heck, make them use moves that are similar to the bosses moves. Currently they are just damage sponges to slow the progression down a bit. Thats super boring and I think it may be good practice for the boss battles. Obviously theyd need to be easier than the bosses though or some of the community would just die every pull..lol theres always that one player that cant move out of aoes or look away from a petrification skill..
