I bet they've been working under crunch for 6+ months to boot. And if anyone doesn't know what crunch means in the game industry... https://kotaku.com/crunch-time-why-g...urs-1704744577
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I bet they've been working under crunch for 6+ months to boot. And if anyone doesn't know what crunch means in the game industry... https://kotaku.com/crunch-time-why-g...urs-1704744577
They said the changes are not final and subject to change. However that does not mean we are going to sit here and say nothing. Commenting on the lilies with what we are currently shown gives them something to think about so it is hopefully better on release. They are doing fine, in regards of your complaint.
I find there is simultaneously both great and horrid developer communication. The frequent live letters are great for information, but the complete lack of two-way communication is unfortunate. I'd love to see more community reps interacting with forum threads and passing our thoughts to the devs, and the devs responses back towards us.
People want info,then complain about the info given. This is why we dont have nice things.
This is also true, where are they anyway? You think they say SOMETHING about ping issues (and extension the coding issues that are attached to that), the large inventory thread.. and maybe.. comment on concerns people have for SB job balance? SCH AoE DPS? is it intended to see overall DPS decrease of jobs from these changes at 50 and 60 caps? the lily and healer issue? and lastly even maybe comment on the mog station prices or at least put all those threads in one?
Was that all the major things as of late?
It's a marketing piece to generate hype which it did. It's not an instructional manual to be dissected and scrutinized.
There are some obvious issues, most specifically with WHM, but if you are trusting them why do you not trust that it's accurate that what's shown is subject to change. Seems so strange to hold them to their every word except the words where they say please don't hold us to every word. That's a terrible way to be in any relationship.
They did this so they could show of the basic design and play style to get community feedback, White Mage, before the actually product is launched.
Here is something to think about. DRK in 3.0 Darkside was shown in the job action video but change right before launch. Nothing is set in stone.
It's a game.
Stop being so dramatic.
Clearly, OP has no idea how video game development and PR works. Anything shown off on the trailer, live letter etc, was tagged with or mentioned to be "DEVELOPMENT FOOTAGE. SUBJECT TO CHANGE."
If they didn't bring anything to the table, we'd all be bitching why there was NO INFO...
This isnt just SE who does this either. ALL video game developers do this to atleast some degree. Nothing here needs to change except you, OP.
So far, SE has been one of the developers most forthcoming with info and they definitely listen to their fans, but they almost always collect feedback and deliberate on it before acting.
I think the biggest mistake SE has made so far with this expansion was the way the media tour was handled. They really should not have allowed video or pictures to be taken. (At least not in the way that it did.) I can say that the only video I've seen from the Media Tour was Mr Happys general video about his visit. And I seem to be hearing more and more rumors from people who watched all the other vids complaining about stuff. I don't go out of my way to look for that info, but you end up hearing it everywhere (i.e. Twitch, in game, forums). I've never seen such craziness where SMNs go from hype of Bahamut in the Live Letter to wanting to change classes the next week.
What I'd love to see happen is that everything that was seen from the media tour be just complete bogus data and people be pleasantly surprised when the game actually comes out.