Not to forget our fists of fire/earth leech MP, so INT is even more desirable...
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I know it's better if you can customize your character, but I must admit that at the moment the last thing I want to do is "worry" about them. Oh well, guess I'll have to check out different builds and so on.
Yep, thinking is hard!
I hear you, the new system looks great:
-Each point raised = 1 attribute point
-Visible (and rigid) bonus attribute cap (in the example the guy has 39 points to spend but max 23 per attribute)
-A clear indication of the effect of each stat, + a wide distribution of the benefits for the different attributes for each class
-All in all a fairly smaller, but significant amount of points to spend
Sounds like great balance to me, looking forward to be able to reallocate them in further patches so I can experiment different settings
you didn't forget the additional elemental damage from stances right ? that work with int too
I kinda see it like one free IV materia and a II~III materia. Except I can't unequip it for 1.5 mo for that class.
The real question is... will Strength help my melee attacks as a mage?
*faces against a flaming ogre in Mor Dhana while remaining party gets the tags the last gate *
me "You shall not pass!!!"
party "Fiosha! We didn't even need to aggro him, he..."
ogre "Ogre Smash!"
*ogre crushes Fiosha to death*
i think you'll be able to save the points for each class so it wont be like before were get get nerfed if you play a different class.