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  1. #1
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50

    Ugh...attribute points are coming back....

    I was so happy when they removed them! now they are back again..

    "sigh"
    (10)

  2. #2
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    I liked setting my own attribute points personally, I felt like my character was more personalized because I could specify exactly how I wanted her to develop fully. I could adjust it to make her have more STR or give her a big MP pool, where now everything is pretty much like FFXI. Every character has X stats at X level and you have to use gear to change it. But everyone within a specific class basically wears the same thing at 50, so where is the uniqueness character wise and stat wise?

    But that's just my opinion.
    (5)
    I'm just a bun boy, doing bun boy things.

  3. #3
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I don't see the problem they explain what all points do now, I now know all i need to do is slam points on STR int and DEX on my pgl lol
    (0)

  4. 12-12-2011 11:23 PM

  5. #4
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    There's only a small amount of customization now. You're limited in how many points you can add into a single stat, so we're not gonna wind up with players pouring every last stat they have into the one stat that helps them. It looks like each discipline has two stats that are kind of their thing, and it's probably expected that people will pump points into those two... but honestly, I feel that's what they want the average player to do. It's the default solution. Players who crave an alternate path, however, can take a different route.
    (3)

  6. #5
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Well I guess you guys are right.
    (0)

  7. #6
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    Im happy for finally knowing what stats work best for each class. Full of win. May not be tons of content for most but I think the new revamps for classes look to be an improvement. Fists of Earth and Fists of Fire for pug cant wait to try these.

  8. #7
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    I dont care if STR and MND affect Gladiator auto attack damage.

    Mine are going in VIT (HP and damage mitigation) and DEX (Block Rate)

    No point anywhere else ever.
    (0)

  9. #8
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Irana View Post
    I was so happy when they removed them! now they are back again..

    "sigh"
    Guess you should read all of the information provided and not just a few sentences, eh? It's been known it was coming back.
    (1)

  10. #9
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    777
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    One minor thing confusing me is that the Bonus 1 and Bonus 2 thing seem... odd. Like for Pugilists -- with the Blindside buff, it actually seems like Int is more valuable than Strength is, unless Strength double-dips by upping both Attack Power AND the damage from DoW (-archer) Arms.

    Oh well, time to punch intelligently next patch!
    (3)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  11. #10
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I am very grateful to have the system back in a more balanced form and I cannot understand how anyone could be against this.
    (5)

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