Originally Posted by
Myon88
How much of each stat must be present on the relic in order for the ilvl sync to view it as a 'proper' stat and downsync it to it's full value? My relic for instance, has literally 1 (one) skillspeed, and it's only giving me that 1 point even when downsynced, so it's not like you can put 1 point in every stat and trick the game into thinking its a quad-stat item and giving you max downsynced amounts of crit+det+sks+parry.
I did see someone who went a bit further though and had an anima with stats evenly divided among all the substats (71crit 71det 71sks 71 parry or something), which makes me wonder if there's a minimum amount that needs to be on the item in order to trick the game into syncing it like a real stat.