Ehm every healspell has a range of 30y :x
but yeah, would be nice to have a bigger range, it's not always feasable or possible to go to the middle of the room and hope to rezz everyone :x
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Would that cover all arenas? What I'm concerned about is the "line of sight" bull poop that affects many spells etc. I have no idea if limit breaks are line of sight dependent but if they are that needs to be removed.
I've been doing a lot of FATEs for Yokai as a new class - Archer/Bard which is so different from a caster. What I've noticed is that many times something is untargetable due to "line of sight" when it's only the flat of the foot is behind a rock or log. I can see 95% of the beast but can't attack. >_>
Unless it is an auto Fairy Embrace which, for reasons unknown, definitely dropped range when 3.0 was launched. I still don't think it has been acknowledged that it happened. I haven't solo healed for a month or two so assume it was fixed way back when first noticed.
I love SE continuous contributions towards cheese strats, I can only thank them for reaffirming sac strats being legit; with cooldowns reset into the mix, I now dub all 'Alexander savage raids' as "sac strats the raid tier". I can't wait to see the cheese
I don't know if people really will "cheese" raids with this when you can just avoid the whole thing with a DPS limit break and not screwing up.
Talking about radius here, not range, blah blah blah. There isn't any 30y radius AOE healing spell that I'm aware of.Quote:
Ehm every healspell has a range of 30y :x
Yeah, already suggested that as a templateQuote:
Or give it the same range as tank LB?
A range indicator would be nice but I'd prefer a range expansion. There have been a few times that no matter where I stood, I would not be able to hit the whole party with LB3. Not to mention the times that I've seen another healer use the limit break and not realize it has a range in to begin with.