anyone have a list of remainder % and item correspondence? i can't find it just sweet spot
thanks
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I'm lv.25 right now and decided to move to Grade 4 spots by doing leves.
I'm struggling with items positioning everytime. Alumen supposed to be around 50%, but for me it is random. Sometimes it is 50%, sometimes it is at the very beginning of the Strike gauge and sometimes it's on 100%.
Same thing is with all items. Catalysts, ores, gems also are in random places.
When i was grinding on Grade 2, I was 100% accurate with placement of the items. Now it is wheel of fortune.
I doubt it is because of my low level. I moved to Grade 2 spots as soon as I could get lv.20 leves and haven't any issuses with item positioning. I even wrote an short guide for my LS mates based on my experience on Grade 2 spots.
-EDIT-
Seems like level had some influence on this. When I dinged 26 i was able to separate all items from the mining spot. Writing another mini guide for my LS mates for G4 sport :)
In order for the item to be in the exact same spot every time level and one of your class' associated stats must be at a certain number or higher.
Doing Grade4 at Lv25 wouldn't surprise me that you weren't at that point yet.
Where did I get that information you ask? Good question; I seem to remember it being in some patch notes at some point.
Update: Found it. 1.17 Patch Notes
and before someone accuses that of meaning the other type of sweet spot, I will point you to where it says the 'approach phase' (when you are striking the ore, below the circle, it says approach).Quote:
[dev1039] When the three below conditions are met in regards to the grade and difficulty of a gathering attempt, the "sweet spot" of the approach phase will be in a fixed location.
1. Class rank
2. Values of VIT for miners, STR for botanists, and DEX for fishers
3. Bait and lures (for fishing only)
ex.) At a certain grade and difficulty, having the appropriate rank, DEX value, and bait/lure will ensure that jigging the rod precisely in the middle will result in a black eel hit.
Not entirely agree with you.
For example Iron Ore. It requires much more power to dig it then Brimstone, but it pops with less reminder bar then Brimstone.
But your theory applies to gems.
http://img210.imageshack.us/img210/3978/forumgq.png
Very often the rarer the item is the lower the starting remainder.