SCH isnt on the level of either WHM or AST aoe healing.
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Actually it is ! Its not acceptable that you can immitate our Adlo ! 10% is way enough ! A sch cannot immitate the heal you can give with 3 medica one after an other ! Its the same !
Sarcasm detected, initiate auto cleanse........:).
The thing is, the way you can interact with adlo in a raid makes it significantly more powerful than either stoneskin or N.A.Ben.
To balance this level of mitigation, WHM get stupidly powerful aoe heals.
And AST gets more mitigation that whm, but less than sch. And more powerful aoe healing than sch but less than whm. Ast to compensate brings significantly more powerful buffs than sch or whm. I think this is what the OP needs to consider. (But dammit, give me my MND bonus on AST already).
The three healers are balanced around each other, but even then, sch is silly powerful. But it doesnt mean whm should get granite skin back due to adlo.
This is the funniest thing I've heard today.
Try using just TWO medicas every 30 seconds when in need of heavy AoE healing, then come here to report how you found the experience.
Bceause there's no way a SCH worth their salt will spam Succor except in two cases
1. The main healer is dead -> Panic (sometimes) -> Solo heal while trying to raise without other casualities
2. No reason
Succor is used only for those heavy raid damage mechanics, not for actual healing. And based on the mechanic/fight, might as well just go for a deployed Adlo.
That leaves Indomitability (30 sec CD) and a Emergency Tactics+Succor (30 sec CD).
So yes, try using just two Medica every 30 seconds, and see if you can full people up for the next mechanic.
If you can't, that means AoE healing is not on par.
For I've read, SE nerfed the Stoneskin on WHM from 18% to 'normal' 10%, because in ARR they numbers where low and since we're getting better equipment and higher HP... They decided that 18% is too much. That's why they nerfed. But, I remember the old days of ARR where I used to join as SCH in Dugeons and whenever I used Stoneskin on tank, the WHM would do it just right after me, like saying 'yours is awful, leave it to me'. Same was valid to Protect, where WM's Protect would give both Physical and Magic protection awhile the SCH/PLD would only give Physical protection. Oh.. good old times...
25,000 HP Tank (non War) is Adlo'ed for 3,000. Gains a shield of 3,000. MP Cost of 1060. Assuming the tank was already topped off from the WHM, the spell is worth 3,000.
25,000 HP Tank (non War) is Old SS'ed at 18% for 4,500. MP Cost of 884.
That aside, SE decided to get every % heal out of the way. Nerfed ss, nerfed Lustrate, because Tanks' HP were going to skyrocket.
We're never getting graniteskin back, as we're never getting getting the flat 25% Lustrate back.
They gave the same protect to everyone for a simple reason: with AST now as a third healer. there's very high probability you're not getting a WHM. It was necessary.
If they are already at full health at this point (Hello Cure II or Benefic II,) then adlo isn't doing anything. You use Stoneskin to mitigate an attack that would kill someone or to invest time from when you don't need it, to when you do (right after the tank buster.) If you have 4 seconds to cast a shield before a tank buster, 2.5 and 3 seconds are no different. How about when there is downtime in a fight? People are full health at this point.
Theres a 1 in 5 chance I'd crit adlo with my current stats.
9k, 3k, 3k, 3k, 3k. Vs 4.5k, 4.5k, 4.5k, 4.5k, 4.5k
21k vs 22.5k
So how is it, you want a class that can spam Cure II, a real medica, and a perm AOE Regen, to get a single target Shield that's greater than a shielding class, with less MP cost to boot?