Thanks for the response GeekMatt. At the risk of sounding like a jerk, I understood this already as it is quite similar throughout all MMOs. I was more curious specifically about the numbers, like how much acc generates a %hit and if %miss is based off boss level or something.
I say this because on reddit I've read that 705 acc is the cap (708? 710? I dont even remember exactly, don't quote me). Obviously I'm assuming this number is higher probably because it is referencing acc cap for A8S or something harder but I'm interested in knowing what the "hardest to hit boss" is, what the miss chance is, and why I'm trying to hit 700acc or whatever the number is these days (I understand, I want to never miss, its obviously catastrophic missing an enmity generator, big dps attack, or any attack that is in someway crucial to your survival and whiffing global after global).
