I think 3.1 dungeons were better than the original HW dungeons for sure. I think the dungeons have a good variety of different mechanics. I wouldnt call each dungeon a tank n spank.
They try to make the dungeons dynamic, but not kill you with so many mechanics to where you never want to run it again.
I think SE is doing a good job so far with dungeons. However I would like a dungeon that has multiple routes. That way it isnt the same path every single time.
