Originally Posted by
Judah_Brandt
All in all, the system has a lot of potential to make better players out of the people coming in, the only downside is that I could see it being extremely overwhelming for someone new to the game having everything explained to them right from the get-go. While leveling is relatively a cakewalk at this point, some jobs have a lot of finesse at the end of the game, not to mention the general knowledge that accompanies being able to make smart decisions during end game content. Managing cooldowns, knowing when to use certain skills so your buffs don't fall off, managing enmity, not pulling hate off of a tank as a DPS etc.