Originally Posted by
karateorangutang
Id still love to see SAM come as a class that is heavily dependent on TP regeneration. Make their attacks consume vast amounts of the stuff but give them ways to regen it a CD or even from scoring criticals and the like.
Nobody has a TP management mechanic besides, "oh crap I'm out of TP, better hit invigorate/purification/bother NIN for goad." It would be cool to see a high skill ceiling DPS job that it's skill ceiling comes from something other than a timed rotation.