It's not your job to pull adds no. But the Tank was being pretty selfish considering others needed XP. Interfering with the Tank is a kickable offense so you can only blame yourself for that.
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It's not your job to pull adds no. But the Tank was being pretty selfish considering others needed XP. Interfering with the Tank is a kickable offense so you can only blame yourself for that.
Thanks for all the comment. After reading all this i concluded that i just have to deal with it if the tank just want to skip the adds. >.>
As a tank, I usually check the party levels before we start to see who's there for what reason. I'll also typically cater the run to maximize experience over the shortest duration. Aurum Vale is a perfect example of this: skip the monsters that can be skipped, while allowing the seedlings to germinate.
Dungeon parties are a balancing act. But when someone (anyone) purposefully pulls additional targets, not only does it upset the careful control of the situation (potentially causing deaths), it also messes up the efficiency I'm trying to maintain. Remember what's important here is the your experience rate, per hour and not per kill.
Like it or not, it's part of the tank's job to determine what should be pulled and when, and it's your job to kill those things. Trust that your tank has a plan that is in the best interests of you and your party. If you can't or won't do that, then you should stick to FATEs.
Personally when I'm tanking, if someone asks me to get extra mobs I'll go ahead and do it. I know that stress.
But my number one peeve when tanking is people pulling things for me. I know how to pull...don't do it for me thanks. I'm not saying I would've kicked you, but I definitely would've asked you to knock it off...and go from there.
Personally as a dps and as a tank, I'd much rather skip avoidable mobs. The tiny chunk of exp they give is nothing compared to defeating the bosses, which is where the real exp gains are. As a dps while leveling, I find its faster to repeat the instance for boss exp instead of staying another 15 minutes for 10k exp.
Generally, agreed. As a tank, I don't usually ask because I know most people just want the roulette bonus, so I ignore the side trash and antechambers to get through it quicker. The only dungeon I'll ask about XP for unwanted trash is Aurum Vale, because seedlings are worth 3095XP each and they're embarrassingly easy to kill.
Anyway, as DPS, I don't pull unless the healer/other DPS are about to get patrol aggro by accident (say, handmaidens in Haukke). I'd rather haul the thing over to the tank properly, than watch it chase the healer around because the healer's response to passive aggro is always "run directly away from the tank so he can't grab the mob".
If someone asks the tank to get everything, I think they should be obliged (As long as everyone's being polite, of course.) I think the issue here is that the OP was there for XP, and the tank was there for his daily.
When I tank, the first thing I do is ready check and say "Click ready if you want a full clear, click not ready if you want a speed run, my vote doesn't count." Then, I let the three of them vote so there aren't any ties. No fuss, no muss, we make an early decision and then get our business done like dignified adults pretending to be Knights and wizards.
Dick move by party if they did not attempt to communicate in any way. . Part of the FFXIV community are douchebags, my best advice is just to continue playing the game to your enjoyment, ignore the negative events/comments and learn not to be like the trash you encounter.
As a healer, if I see dmg pulling, I first ask if he and the tank are premade. I mean, some people might just swing that way and they are used to do it in such manner. More usual in higher level content where you can queue with friends to roulette. But if tank is not ok with the dmg pulling, I won't heal a dmg who wants to be eaten.