Originally Posted by
Tarta
I saw a post talking about FFXI Maast (or something) and it felt similar to certain MMOs (like The Secret World - Gatekeeper) which locks you out of harder content until you clear 1v1 scenario. That's not exactly what I wanted to bring to the table, it's not encouraging anything, but rather is gating content once more.
I feel like I'm repeating myself, but it's really something I feel the MMO genre needs to refocus (while still retaining the various addiction tactics of nowadays videogames - for monetary reasons). Gating content isn't the key.