Here click on my lodestone, I think i know a thing or 2 about fishing in this game
http://na.finalfantasyxiv.com/lodest...t/category/32/
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Here click on my lodestone, I think i know a thing or 2 about fishing in this game
http://na.finalfantasyxiv.com/lodest...t/category/32/
I would like to see patience last maybe 5 fishes. Seeing as for the same GP, miners can generally gather 2 more items or up to 3 collectables with 200 more guaranteed.
I think that you'll find that many posting in this thread have a similar lineup of achievements.
Regardless, whether or not you can predict how long it will take to fish up a fish, it's still ridiculous that a player should still have a penalty, while removing the tool that was designed to remove that penalty.
Your suggestion to just not cast if the Patience timer is low is a WORKAROUND for an obviously poor design. It's a band-aid, not a solution. The folks in this thread have it right: Hooksets should be usable at ANY time, not just when Patience is active, to cover the (frequent) cases when it wears off while your line is still in the water. Sure, you can wait, but you shouldn't have to.
Heh, linked to show that I am not bullshitting, and not some 2000 feet long e-peen. At least you got it, I am only here to make a suggestion/workaround/band-aid/solution.
Patience action still makes mooching and getting HQ fish helluva easier, poorly designed or not . 20 HQ Silver Sovereigns? No problem. HQ Storm rider? No problem. Spend the whole window trying to HQ a Wahoo? Not a problem. Going to a spot, 1 window early just to pre-mooch for the next window? Not anymore.
Did I jog some of those fond memories?
The tug time is variable, not allways the same time for same size pull. Also it often fails after it goes off, so its like the penalty buff were applied at time of the cast doing.
indeed it may be wonderfull, but the trouble is that is level 51 skill, and from there you can easily buy a npc shop rod/equipment for this level instead going to go painfull hell to do those exchanges now :(